Sealed and NEW!!
Yugioh Japanese
Limited Edition Pack 15 - Darkness Neosphere
Contains 5 Card Complete Set
LE15-JP001 Orichalcos Shunoros
Translation: This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand when a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. While this card is face-up on your side of the field, all Level 4 Normal Monsters you control cannot be destroyed by card effects.
LE15-JP002 Guardian Airtos
Translation: If there are no Monsters in your Graveyard, you can Special Summon this card from your hand. By sending 1 Equip Spell Card equipped to this card to the Graveyard, select up to 3 monsters in your opponent's Graveyard and remove them from play. For each monster removed from play by this effect, this card gains 500 ATK until the End Phase.
LE15-JP003 Darkness Neosphere
Translation: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares as attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
LE15-JP004 Clear Vice Dragon
Translation: The effect of "Clear World" is not applied to the controller of this card while this card is face-up on the field. When this monster attacks a monster your opponent controls, the ATK of this card becomes twice the ATK of that monster during damage calculation only. When this card would be destroyed by your opponent's card effect, you can discard 1 card from your hand instead.
LE15-JP005 Clear World
Translation: Pay 500 Life Points during each of your End Phases. If cannot pay, this card is destroyed. Apply the following effects to a player by the Attribute(s) of the monster(s) the owner controls:
LIGHT: Your hand remains revealed.
DARK: If you control 2 or more monsters, you cannot declare an attack.
EARTH: Destroy 1 face-up Defense position monster you control during your Standby Phase.
WATER: Discard 1 card during your End Phase.
FIRE: During your End Phase, you take 1000 point damage.
WIND: If you do not pay 500 Life Points, you cannot activate Spell Cards.
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